Rapid Game Development
I took a rapid game development class and the entirety of the semester was working on a different small game concept every week. We had the choice to choose whichever game engine we wanted to. I wanted to challenge myself and used Unity.
Final Project!
Apple Run! Inspired by the dinosaur browser game endless runner.
Midterm Project
The midterm project was merging two projects worked on in the previous weeks and making it into one. I really liked my maze project + my turned based combat so I had a lot of fun merging them together!